Which version of Borderlands 2 am I confirming this on? The bottom-right corner of my Match browser/Online Games menu says, "Version 1.8.3". I confirm that following these steps with Bane or Morningstar causes effects of these weapons to be applied to other weapons wielded, at least Bane's firing sound effect and Morningstar's weapon-switch sound effect. This seems to be a subset of what has been called the " weapon merge glitch", because other glitches exist with identical methodology to apply the special effects of other weapons to other weapons. I suspect that this glitch is doable with other weapons that have an identical effect. The glitch is also known as the Vladof rocket launcher glitch for the obvious reason. Thenceforth, weapons will cost one less ammo to fire until you wield the Vladof rocket launcher again. (4) Before the animation of pulling out the next weapon begins, change the Vladof rocket launcher's weapon slot position (in the inventory menu). (3) Switch away from the Vladof rocket launcher (without using the inventory menu). Make sure to save after importing in WillowTree, or your changes won't stick.Īs the game is already pretty easy even on playthrough 2.5, I also highly recommend playing solo with the 4-player setting slider maxed (found on ).(2) Fire it until the next shot is a free shot (i.e. Select the text file of the same name that accompanied the *.upk file to create it in-game. Click on the new highlighted item/weapon, then press the "Import" button. Open your character's save in the WillowTree editor, go to Weapons tab (or Items tab if shield, grenade, or COM) and press 'New'.Ĥ. \2K Games\Borderlands - Game of The Year Edition\WillowGame\CookedPC\Packages\ģ. Apparently that file can crash your game on Steam.Ģ. Zed's patch (It is needed to run the editor but not custom MODs). (CAUTION! I don't play on Steam so can't verify, but I am told you may have to remove the file nvcpl.dll from Dr. Then if you want to import these mod-ed weapons or items into your game, you need the WillowTree editor by XanderChaos. In order to run new mods or any modified content, you need to first install Dr. Much more including hidden attributes not reflected on the Weapon card. Rocketman COM for Berzerkers -> 500% increase in fire-rate and magazine size for Rocket Launchers, just for fun Most have ammo regen and "best-of" skills for class COMs -> Made for each character class, with 9 to rare item find. Hellfire grenades -> much higher chance of proc-ing than incendiary grenades, and larger AOE radius (don't get too close) Combustion Jumong Rifle -> Always procs fire, ammo regen Nietzsche Rifle -> Always procs shock, heals via transfusion (what doesn't kill you, makes you stronger!) Omega and DianMu Shotguns -> Always procs at least the lowest level shock elemental damage Accucrit Sniper -> Significantly higher critical damage, increased reload speed, Ammo regeneration ChiRho
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